#pragma once

#include "GL\glew.h"
#include <string>
#include <sstream>

#include <iostream>

#ifndef _DEBUG
//do nothing 
#else
#define MY_ASSERT(x, STR) \
	logMsg(x, STR, __FILE__, __LINE__)
#endif

bool logMsg(bool x, const char *msg, char* file, unsigned int line);
void CheckError();